12/18/2023 0 Comments Blender 2.79 turn off normals![]() ![]() Remove the custom split normals layer, if it exists. customdata_custom_splitnormals_clear ( ) ¶ customdata_custom_splitnormals_add ( ) ¶Īdd a custom split normals layer, if none exists yet. materials ( boolean, ( optional )) – Compare Materialsīpy.ops.mesh.sharp ( boolean, ( optional )) – Compare Sharp.seam ( boolean, ( optional )) – Compare Seam.vcols ( boolean, ( optional )) – Compare VCols.uvs ( boolean, ( optional )) – Compare UVs.shape_threshold ( float in, ( optional )) – Max Shape Angle, Shape angle limit.face_threshold ( float in, ( optional )) – Max Face Angle, Face angle limit.join_triangles ( boolean, ( optional )) – Join Triangles, Merge adjacent triangles into quads.make_holes ( boolean, ( optional )) – Make Holes, Delete selected faces that are used by the hull.use_existing_faces ( boolean, ( optional )) – Use Existing Faces, Skip hull triangles that are covered by a pre-existing face.delete_unused ( boolean, ( optional )) – Delete Unused, Delete selected elements that are not used by the hull.convex_hull ( delete_unused=True, use_existing_faces=True, make_holes=False, join_triangles=True, face_threshold=0.698132, shape_threshold=0.698132, uvs=False, vcols=False, seam=False, sharp=False, materials=False ) ¶Įnclose selected vertices in a convex polyhedron Parameters: Use_ccw ( boolean, ( optional )) – Counter Clockwiseīpy.ops.mesh. ![]() Rotate vertex colors inside faces Parameters:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |